Short Title:Multimedia Development 1
Full Title:Multimedia Development 1
Module Code:DMED H2023
 
ECTS credits: 5
NFQ Level:6
Module Delivered in 2 programme(s)
Module Contributor:Arnold Hensman
Module Description:In this module students develop the basic skills required to create simple stand-alone multi-media artefacts (using both audio and visual objects) that may be used on a variety of devices. Participants will learn how to both design and implement multimedia elements in a time based production. Within this context of multimedia development, students are introduced to basic scripting and how to apply it within a digital media environment.
Learning Outcomes:
On successful completion of this module the learner will be able to
  1. Create a simple stand-alone artefact that may be used on a variety of devices
  2. Use a multimedia authoring tool to design and implement time based digital artefacts
  3. Add buttons and basic interactions involving audio and visuals
  4. Implement basic Vector Graphics, Animation and Tweening
  5. Demonstrate the fundamentals of Human Computer Interaction (HCI)
  6. Write simple scripts to aid the multimedia production process
 

Module Content & Assessment

Indicative Content
Multimedia Production Workflow
Learners will study the fundamental processes involved in the User Centered Design of a time based digital artefact
Multimedia Development Techniques
Learners will create and prototype user interfaces for digital media artifacts using an appropriate multimedia development tool. Management and combination of different media formats will be covered along with controlling media and producing elements for artefacts
Audio, Visual and Interactivity
The event driven coding process will be covered to allow for user interactions. Audio and animated objects will also be added to artefacts
User Interface Design and Implementation
The basics of Human Computer Interaction (HCI) will be covered and how it can be incorporated within a multimedia development context
Multimedia Scripting
Basic scripting will be covered to allow more effective control over multimedia applications. Timeline based event driven driven procedures, to allow for user interactions with buttons, gravity and a variety of objects.
Indicative Assessment Breakdown%
Course Work Assessment %100.00%
Course Work Assessment %
Assessment Type Assessment Description Outcome addressed % of total Assessment Date
In-class test Practical skills test to edit and run a small multimedia product. Spotting and correcting flaws in a time based multimedia artefact at design-time. Creating a user interface to be run as a simple multimedia application. 1,2,3 30.00 n/a
Lab Workbook Weekly exercises; small projects to implement applications or debug a simple project 1,2,3,4 30.00 n/a
Project Designing and developing a usable object such as a game, learning object or informational application that can be run as a stand-alone application independent of the internet. Write and debug simple scripts to enhance an application's usability. Demonstrate that the application can be used on a range of separate devices. 3,4,5,6 40.00 n/a
No Final Exam Assessment %
Indicative Reassessment Requirement
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
Reassessment Description
Practical Repeat Coursework and Demonstration

ITB reserves the right to alter the nature and timings of assessment

 

Indicative Module Workload & Resources

Indicative Workload: Full Time
Frequency Indicative Average Weekly Learner Workload
Every Week 2.00
Every Week 2.00
Every Week 3.00
Resources
Recommended Book Resources
  • Nigel Chapman and Jenny Chapman 2009, Digital multimedia, 3rd Ed., Chichester ; Wiley, 2009. [ISBN: 0470512164]
  • Tom Vaughan 2014, Multimedia: Making It Work, 9th Ed., 13, McGraw-Hill Osborne [ISBN: 0071832882]
Supplementary Book Resources
  • Michael Morrison, Head first JavaScript, Beijing ; O'Reilly, 2007, c2008. [ISBN: 978-0-596-52774-7]
  • Theresa Neil 2014, Mobile Design Pattern Gallery: UI Patterns for Smartphone Apps, 2nd Ed., 11, O'Reilly Media [ISBN: 1449363636]
  • J├╝rgen Brunner 2014, Getting Started with Clickteam Fusion, 1st Ed., 8, Packt Publishing [ISBN: 9781783283613]
This module does not have any article/paper resources
Other Resources

Module Delivered in

Programme Code Programme Semester Delivery
BN_DDMED_8 Bachelor of Arts (Honours) in Creative Digital Media [240 ECTS credits] 3 Mandatory
BN_DDMED_7 Bachelor of Arts in Creative Digital Media [180 ECTS credits] 3 Mandatory